Saturday, December 29, 2007

Last day on Stroggos for Quake2

***NEW!!!***

Level name:Last day on Stroggos

Author: Jan Harcarik and Michal Rendos

Release date: 9 June 1999

Size: 8 975 ko

Number of maps: 9


website: none


Story:

None but the title says it as a resumé...

Review :

This nighth maps unit is the first release from this small two peoples team. It provide a perfect balance between gameplay, puzzle and architecture.

Architecture is a really good mix between wonderfull design areas and hallways that never look the same. the building of important or central place makes it always some oustanding plots to visit from normal floor to the different hight. the 'over' use of beam and lazer can sometimes provide some visual or techincal frustration but that really depends from the kind of player you are.

Gameplay and the way it is display through the whole unit makes really the power of this release. You will never get bored and will most of the time think what's you should do to progress, from the incubator at start with you only pulse gun to the end makron fight. Visual is omnipresent and enhance this whole episode .

In conclusion: Another interesting release that is worth for you to reinstall you Q2 version if you never play this one before.



Playtime: 2 Hours

Rating: A B C D E (90%)



Note: for the one interested in the statistic releated with the release here are the details:

enemies ____objectives____ secrets_

Perfunctory Control

map 1 : Stoggos in Trouble_________33/33______ 1/1________ 0/1

map 2 : Deep Impertinence ________26/27_______ 1/1________ 0/1

map 3 : Bitter Fortune____________28/28_______0/0________ 0/1

map 4 : Pefunctory Control__________9/9________0/0________ 0/0

map 5 : End Is Near______________66/66_______5/5________ 2/3

map 6 : Endless Possibility_________54/54_______3/3________ 1/1

map 7 : Naveless Power___________25/25_______2/2_________1/1

map 8 : Day that you Fear_________14/14_______2/2_________0/0

map 9 : End of All Songs___________2/2________1/1_________0/0

Additional screenshots







No comments: