download: at planetphillip
You start in a small town and have to work your way through the tunnels. You meet Father Grigori but are blocked from reaching him and from then on your objective is to join him.
Design: Was pretty well done, the action take place mostly 90% indoor and is only oriented to meet Father Gregory somewhere...at the end. The architecture is well put together to create an enjoyable environement in a kind of Abandonned City only filled up with all the sort of zombie races, the look to detail and small touch just enhance the classic style of mapping we all know and like (a little confusing start without suit and weapon) a part witch in underwater A feeling of maze you could be lost in...but without any frustartion.The progression into this classic building facility is mostly streight forward to use of light (sometime too bright) or not enhance the feeling to be alone, but in the other hand it lack some atmospheric through music sound and event (incluing cutsenes)...You never get bored and the fact that architecture even if good is never impressive don't really bother you because everything is well balanced
Gameplay: At start it doesn't seems obvious wil you get the suit? where to get a weapon...so for the 5 first minutes the gameplay is a little bit confused but after that everything flow perfectly, there are some nasty surpise and those suicide zombie will really make you experience worth...some tiny puzzle will also be provided on you way and the use related unaccessible part that you will travel after add a feeling of a really big complex you are travelling through...So the gameplay flow perfectly and the end battle that awaits you event if not difficult will rpovide some challenge before mmeting father Gregory
In conclusion: The author prefer to release a not perfectly finished release than to wait too much time and finally lost everything, it certainly need some tiny attention a porper end and some more atmosphere through sound and music but for a first approach by the author, he certainly succeed in catching our attention and provide us an really good enjoyment for arround 1 hour.
Note: the author included a bonus map that is only accessible through the console by typing ''map map-arrival''
Playtime: 50 minutes
Rating:A B C D E (86%)