Title: MECHANIZED DEATH: An Army of None
Author: Jed Kirchner
Release date: 15 August 2001
Size: 2 248 ko
Number of maps: 4
website: none anymore
download: Atomic gamer's download
None, just a small make from scratch with no real storyline just another escape from black mesa with an opposing force point of view
I quite like a ll release from Jed and just nothice that after a lot of good quake 2 mission he also did some experiment with HL even if he appologize a little for the triger/scripting event that isn't really is cup of thea.
Design Has some great looking area with a mix a let's say corridor, hallways and pipes (perhaps a little too much) the design has certainly a touch that I like when I play custom maps it's certainly a good feeling to travel and to shine up in a huge open area that easily create a interesting atmosphere this happens several time and i like it. From the general design it has a lot of Quake2 touch and especially the last elevator/exit zone all in all it's well interconnected and enjoyable to travel through.
Gameplay is the classic one linear progression, increasing little challenging combat. and some small puzzle mostly triggering. In a mix with the architectured it's really enjoyable but defenetly too short
In conclusion:A good mix between design and (too easy) combats gives a short but correct gaming experience that it's worth to be played.
Playtime: 20 minutes
Rating: A B C D E (75%)