Date of release: 29 June 2004
Size: 5 702 ko
Number of maps: 1
This is my first try at Farcry Release, and i didn't really choose the best out of there. There is no storyline for this release it's just a shoot to progress mission with no objective. The mission just will lead you from place to place across three islands where you will need to eliminate all kind of enemies.
Design is below average, object are just put together in some place in a kind of atoll place consisting of 3 small islands first place is flat with quarters, miradors and other 'just put into stuff', when all enemies are out (pay attention that due to the fact there was not attention to frames per seconbd display several enemies does not always appeas) you will take a boat to the island you choose next (the ones in front is only consisting of non human enemies from all kinds) the last island being the best designed one (far away from a great designed map) where AI doesn't always react to your presents... I suppose the end is when you have kill all living entities.
In conclusion: without using some scripting and just putting things together doesn't offer a enjoyable experience. this release make me thinks to a lot of maps that where created for Duke Nukem with no archtitecture, oversize design and just being a killing feast. The only good thing for me is that the author understands basic tutorial that need to be use to create a map but didn't make any effort to create something consistant.
Playtime: 30 minutes
Rating: A B C D E (30 %)