Tuesday, December 12, 2006

Aftermath for Half-Life

***this review was previously available at Alejandro Mapping Center***

Level name: Aftemath

Author: Stuart Maine

Date of release: 23 August 2002

Size: 806 ko

Number of maps: 1

website: here seems to be dead

download: at planetphillip


Aftermath casts you as a survivor in a post-apocalyptic wasteland. As it starts you've stumbled on the seemingly deserted remains of an outpost of some sort. Do what you can to survive and move on.


This is a small set piece made by Stuart Maine (Other release Assassin Mark 2).

On his site Stuart says : ‘I’ve tried to do two things: Firstl, to see just how much detail you can get into a level before running out of brushes. Second, I wanted to try create a spooky horror atmosphere, without using any new texture, sound, model,…’ In regards with what he told us, he did succeed. In my opinion this is the first time that a stand alone map really catches my attention, with a particular ambience like in Neil Manke’s They Hunger Add-on. You travel trough an abandoned chemical base (on a dark covered evening with thunder lights), where you encountered the ‘living dead’ (zombies and headcrabs), the weapon possibility is also limited (which is good), finally the puzzles to get through are quite simple but not always evident.

In conclusion : A short experience that create an unique atmosphere only by using original texture and feature.

Playtime: 20 minutes

Rating: A B C D E (80 %)

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