Monday, December 04, 2006

Military complex for Chaser


Level name: Military Complex

Author: Duke? from

Date of release: 28 october 2004

Size: 2 990 ko

Number of maps: 1

website: here
download: at planetphillip


Note: I don' t really know if there is a background story. I was not able to have a sufficiant translation according this prequel to an entire new episode (still ?) under construction.

This first attempt from the author at mapping for chaser (looking at the fact that there are not a lot of other releases or active people who could help) Is quite correct in a general way even if it could look poor to average release for other more covered games.

Mission objective is the mostly use in sp mapping: make your way trough and find the exit.

You are travelling in a military complex (sort of) with in some place embushes. Progression is mostly linear in a quite repetitive environment. The design make it more look like an unfinished subway with multiple blocked way by gravels or locked door. Architecture is quite repetitive and only indoor, it doesn't look always true. Gameplay is mostly streight forward with some small puzzles (start and progression over a gravel heap in the low foor) combats are well spread but under challenging with the rifle+scope (only weapon given). Ending appears after the second screen when you open the door.

In conclusion : Correct release for a first one but misses certainly a mix between architecture, unlinear travel and better balanced gameplay. Still fun to give it a try

Playtime: 20 min

Rating: A B C D E (65%)

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